Īfter five months, issues arose because Widescreen Games had not meet production deadlines and were wanting to push back the game's release by four or five months.
CD Projekt also confirmed that Rise of the White Wolf would have featured downloadable content. According to CD Projekt RED senior designer Jakub Styliński, the game featured a new interface, redesigned boss battles, new music, 'a smattering of new models', and a redesigned character development system, in addition to an entirely new action-oriented combat system with enhanced AI, additional motion-capture animations and the ability to directly control Geralt's defensive maneuvers. It had been built from the ground up using Widescreen Games' DaVinci Engine and featured a host of differences.
On 2 December 2008, CD Projekt RED announced that The Witcher would be ported to PlayStation 3 and Xbox 360 consoles.